{"id":1449,"date":"2026-05-08T13:32:16","date_gmt":"2026-05-08T11:32:16","guid":{"rendered":"https:\/\/frameperfect.fr\/?p=1449"},"modified":"2026-05-09T10:39:29","modified_gmt":"2026-05-09T08:39:29","slug":"resident-evil-requiem-just-received-a-new-fast-paced-game-mode","status":"publish","type":"post","link":"https:\/\/frameperfect.fr\/index.php\/2026\/05\/08\/resident-evil-requiem-just-received-a-new-fast-paced-game-mode\/","title":{"rendered":"Resident Evil Requiem Just Received a \u201cFast-Paced\u201d New Game Mode"},"content":{"rendered":"\n<p class=\"has-large-font-size\"><strong>A new update has just been released for Resident Evil Requiem. It adds the new game mode \u201cLeon Must Die Forever,\u201d as well as various adjustments.<\/strong><\/p>\n\n\n\n<p>Resident Evil Requiem\u2019s first ever content update was released today, adding the new game mode \u201cLeon Must Die Forever.\u201d The roguelike minigame lets you play through a series of stages as Leon, in which you must survive until you kill the final boss, all within a time limit. The only caveat is that you need to have completed the game at least once on any difficulty to play it: <em>\u201cUnlocked by completing the story, this additional minigame mode challenges you to clear numerous stages as Leon while unlocking exclusive enhancer abilities. The fast-paced action is distinct from the main story mode, and is packed with replay value. Can you make it to the end alive and defeat the boss within the time limit?\u201d <\/em>Capcom\u2019s <a href=\"https:\/\/store.steampowered.com\/news\/app\/3764200\/view\/688631008673661816?l=english\">Steam post<\/a> reads.<\/p>\n\n\n\n<p>This mode will be available on multiple difficulty settings, one of which is supposedly quite the challenge: <em>\u201cMultiple difficulty levels are available, including an extreme high-difficulty mode for only the most confident players. True to the title, you\u2019ll die forever\u2026\u201d<\/em><\/p>\n\n\n\n<p>The absence of an optional game mode \u00e0 la Mercenaries was sorely lacking on Requiem\u2019s release, and Capcom has added something similar to Resident Evil 7: Biohazard\u2019s \u201cEthan Must Die\u201d instead, which was hinted at in a <a href=\"https:\/\/x.com\/RE_Games\/status\/2031325052268921100?s=20\">video<\/a> released in March, where Requiem\u2019s director, Koshi Nakanishi, was wearing an Ethan Must Die shirt.&nbsp;<\/p>\n\n\n\n<p>In the same <a href=\"https:\/\/x.com\/RE_Games\/status\/2031325052268921100?s=20\">video<\/a>, Nakanishi also announced that a story expansion was currently in development for Resident Evil Requiem. While not much is known about it, Nakanishi explained during an interview with <a href=\"https:\/\/news.denfaminicogamer.jp\/interview\/260428c\">Denfaminico Gamer<\/a> that \u201c<em>it is currently in full production, so please look forward to it.\u201d<\/em><\/p>\n","protected":false},"excerpt":{"rendered":"<p>A new update has just been released for Resident Evil Requiem. It adds the new game mode \u201cLeon Must Die Forever,\u201d as well as various&#8230;<\/p>\n<div class=\"more-link-wrapper\"><a class=\"more-link\" href=\"https:\/\/frameperfect.fr\/index.php\/2026\/05\/08\/resident-evil-requiem-just-received-a-new-fast-paced-game-mode\/\">Continue reading<span class=\"screen-reader-text\">Resident Evil Requiem Just Received a \u201cFast-Paced\u201d New Game Mode<\/span><\/a><\/div>\n","protected":false},"author":2,"featured_media":1451,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"blog_post_layout_featured_media_urls":{"thumbnail":["https:\/\/frameperfect.fr\/wp-content\/uploads\/2026\/05\/image_2026-05-08_133156905-150x150.png",150,150,true],"full":["https:\/\/frameperfect.fr\/wp-content\/uploads\/2026\/05\/image_2026-05-08_133156905.png",1920,1080,false]},"categories_names":{"1":{"name":"Blog","link":"https:\/\/frameperfect.fr\/index.php\/category\/blog\/"}},"tags_names":[],"comments_number":"0","_links":{"self":[{"href":"https:\/\/frameperfect.fr\/index.php\/wp-json\/wp\/v2\/posts\/1449"}],"collection":[{"href":"https:\/\/frameperfect.fr\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/frameperfect.fr\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/frameperfect.fr\/index.php\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/frameperfect.fr\/index.php\/wp-json\/wp\/v2\/comments?post=1449"}],"version-history":[{"count":17,"href":"https:\/\/frameperfect.fr\/index.php\/wp-json\/wp\/v2\/posts\/1449\/revisions"}],"predecessor-version":[{"id":1506,"href":"https:\/\/frameperfect.fr\/index.php\/wp-json\/wp\/v2\/posts\/1449\/revisions\/1506"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/frameperfect.fr\/index.php\/wp-json\/wp\/v2\/media\/1451"}],"wp:attachment":[{"href":"https:\/\/frameperfect.fr\/index.php\/wp-json\/wp\/v2\/media?parent=1449"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/frameperfect.fr\/index.php\/wp-json\/wp\/v2\/categories?post=1449"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/frameperfect.fr\/index.php\/wp-json\/wp\/v2\/tags?post=1449"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}