{"id":1249,"date":"2026-04-29T22:23:31","date_gmt":"2026-04-29T20:23:31","guid":{"rendered":"https:\/\/frameperfect.fr\/?p=1249"},"modified":"2026-04-29T22:27:26","modified_gmt":"2026-04-29T20:27:26","slug":"development-is-proceeding-on-time-and-on-schedule-final-fantasy-vii-remake-director-shares-new-details-on-part-three","status":"publish","type":"post","link":"https:\/\/frameperfect.fr\/index.php\/2026\/04\/29\/development-is-proceeding-on-time-and-on-schedule-final-fantasy-vii-remake-director-shares-new-details-on-part-three\/","title":{"rendered":"\u201cDevelopment is proceeding on time and on schedule\u201d: Final Fantasy VII Remake director shares new details on part three"},"content":{"rendered":"\n<p class=\"has-large-font-size\"><strong>Final Fantasy VII Remake director Naoki Hamaguchi sat down with Comicbook to discuss the future of the trilogy: \u201cDevelopment is proceeding on time and on schedule.\u201d He has also explained that it will be different from Rebirth and Remake in many ways.<\/strong><\/p>\n\n\n\n<p>In a recent interview with <a href=\"https:\/\/comicbook.com\/gaming\/feature\/final-fantasy-vii-rebirth-naoki-hamaguchi-switch-2\/\">Comicbook<\/a>, Final Fantasy VII Remake director Naoki Hamaguchi briefly discussed how part three is shaping up, and while he could not share any concrete details, the game does not seem to be stuck in development hell: <em>\u201cWhat I can say is that development itself is proceeding on time and on schedule. <\/em><em>We believe it\u2019ll become a title we can deliver with confidence as the culmination of the trilogy. We know many fans are eagerly waiting, and preparations toward the announcement are steadily underway. Please look forward to it just a little longer.\u201d<\/em><em>&nbsp;<\/em><\/p>\n\n\n\n<p>To Hamaguchi, the guiding philosophy for this trilogy has been to expand the scale of the gameplay experience with each entry, rather than it be more of the same between each game. For the first part of the remake, he and his team wanted to create an experience centered on \u201cengaging deeply with story and characters\u201d . For Rebirth, it was all about expanding the world, and the addition of a world map is part of said expansion. As for the next entry, it is an entirely different matter: <em>\u201c<\/em><em>For the third installment, we\u2019re not thinking about simply wrapping up everything we\u2019ve built until this point. Rather, we\u2019re focused on how the full scale of the series we\u2019ve been aiming for could ultimately be realized as a complete experience. That way of thinking is deeply reflected in our current development process.<\/em><em>\u201d<\/em><\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><img fetchpriority=\"high\" decoding=\"async\" width=\"1024\" height=\"576\" src=\"https:\/\/frameperfect.fr\/wp-content\/uploads\/2026\/04\/image_2026-04-29_221529857-1024x576.png\" alt=\"\" class=\"wp-image-1250\" srcset=\"https:\/\/frameperfect.fr\/wp-content\/uploads\/2026\/04\/image_2026-04-29_221529857-1024x576.png 1024w, https:\/\/frameperfect.fr\/wp-content\/uploads\/2026\/04\/image_2026-04-29_221529857-300x169.png 300w, https:\/\/frameperfect.fr\/wp-content\/uploads\/2026\/04\/image_2026-04-29_221529857-768x432.png 768w, https:\/\/frameperfect.fr\/wp-content\/uploads\/2026\/04\/image_2026-04-29_221529857-1536x864.png 1536w, https:\/\/frameperfect.fr\/wp-content\/uploads\/2026\/04\/image_2026-04-29_221529857.png 1920w\" sizes=\"(max-width: 1024px) 100vw, 1024px\" \/><figcaption class=\"wp-element-caption\">Final Fantasy VII Rebirth<\/figcaption><\/figure>\n\n\n\n<p>Naoki Hamaguchi had already discussed how part three would be pretty different from Final Fantasy VII Rebirth. In a 2025 interview with <a href=\"https:\/\/screenrant.com\/final-fantasy-7-remake-naoki-hamaguchi-interview-bgs\/\">Screen Rant<\/a>, he explained work is being done on on the conclusion to the trilogy so that it feels more focused on the story front, as Rebirth was criticized by fans for feeling a bit too long: \u201c<em>As we work on the conclusion to the trilogy, we are striking a balance on how story arcs are told and spread out so as to ensure that the game feels a bit more concise.<\/em>\u201d<\/p>\n\n\n\n<p>Final Fantasy VII Rebirth will soon be released on the Nintendo Switch 2 and the Xbox Series X|S, June 3rd, 2026, to be precise. A demo is available to try for free on all aforementioned platforms, and if <a href=\"https:\/\/www.rpgsite.net\/preview\/20254-final-fantasy-vii-rebirths-nintendo-switch-2-release-shaping-up-to-pretty-good-start-going-by-demo\">RPG Site\u2019s<\/a> preview is anything to go by, the Switch 2 version is looking good despite some compromise on visuals.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Final Fantasy VII Remake director Naoki Hamaguchi sat down with Comicbook to discuss the future of the trilogy: \u201cDevelopment is proceeding on time and on&#8230;<\/p>\n<div class=\"more-link-wrapper\"><a class=\"more-link\" href=\"https:\/\/frameperfect.fr\/index.php\/2026\/04\/29\/development-is-proceeding-on-time-and-on-schedule-final-fantasy-vii-remake-director-shares-new-details-on-part-three\/\">Continue reading<span class=\"screen-reader-text\">\u201cDevelopment is proceeding on time and on schedule\u201d: Final Fantasy VII Remake director shares new details on part three<\/span><\/a><\/div>\n","protected":false},"author":2,"featured_media":1251,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"blog_post_layout_featured_media_urls":{"thumbnail":["https:\/\/frameperfect.fr\/wp-content\/uploads\/2026\/04\/image_2026-04-29_222313175-150x150.png",150,150,true],"full":["https:\/\/frameperfect.fr\/wp-content\/uploads\/2026\/04\/image_2026-04-29_222313175.png",1920,1080,false]},"categories_names":{"1":{"name":"Blog","link":"https:\/\/frameperfect.fr\/index.php\/category\/blog\/"}},"tags_names":[],"comments_number":"0","_links":{"self":[{"href":"https:\/\/frameperfect.fr\/index.php\/wp-json\/wp\/v2\/posts\/1249"}],"collection":[{"href":"https:\/\/frameperfect.fr\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/frameperfect.fr\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/frameperfect.fr\/index.php\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/frameperfect.fr\/index.php\/wp-json\/wp\/v2\/comments?post=1249"}],"version-history":[{"count":3,"href":"https:\/\/frameperfect.fr\/index.php\/wp-json\/wp\/v2\/posts\/1249\/revisions"}],"predecessor-version":[{"id":1256,"href":"https:\/\/frameperfect.fr\/index.php\/wp-json\/wp\/v2\/posts\/1249\/revisions\/1256"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/frameperfect.fr\/index.php\/wp-json\/wp\/v2\/media\/1251"}],"wp:attachment":[{"href":"https:\/\/frameperfect.fr\/index.php\/wp-json\/wp\/v2\/media?parent=1249"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/frameperfect.fr\/index.php\/wp-json\/wp\/v2\/categories?post=1249"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/frameperfect.fr\/index.php\/wp-json\/wp\/v2\/tags?post=1249"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}